GB
  
You are currently viewing the United Kingdom version of the site.
Would you like to switch to your local site?
6 MIN READ TIME

CINEMA 4D | PHOTOSHOP | REDSHIFT

EASILY ADD DECALS AND GRAFFITI TO OBJECTS

Bring extra life to your scenes as Editor Rob Redman shows you how to create realistic visuals for objects in Cinema 4D

There are many times when a simple material on an object in your scene will suffice, but equally as many when you need detail. This could be some graffiti on a wall, branding for a product shot or anything in between. There are a number of ways to do this inside Cinema 4D, but here we’ll take a look at the simplest: stacked materials.

The idea here is to take a base material, in our case a sheet of cut brass, and then to add the stickers/decals on top using an alpha to let the brass show through. While there are other methods for accomplishing this, they all tend to be a little more complex. That said, they are better for mixing the materials themselves, like adding dust into recesses or scratches and burns to surfaces, often procedurally.

For this project you’ll need your geometry, a base material (in this case brass), and a sticker. You can make this anything you’d like, but for me, I’m choosing to do a floral pattern in black to suit the designs of the synthesiser modules I’m creating. Mine will be a single colour, where the pattern allows the brass to show through, but the technique works for solid stickers in full colour too.

Unlock this article and much more with
You can enjoy:
Enjoy this edition in full
Instant access to 600+ titles
Thousands of back issues
No contract or commitment
Try for 99p
SUBSCRIBE NOW
30 day trial, then just £9.99 / month. Cancel anytime. New subscribers only.


Learn more
Pocketmags Plus
Pocketmags Plus

This article is from...


View Issues
3D World
May 2024
VIEW IN STORE

Other Articles in this Issue


WELCOME
WELCOME
This month we help you boost your skills
ARTIST SHOWCASE
The Gallery
The best digital art from the CG community
FEATURES
SOUTH WALES DREAMERS
3D World catches up with Emlyn Davies and Mark Procter of Wales-based animation studio Bomper on its 10th anniversary
SUBTLE IMPACT
Trevor Hogg scopes out the visual effects work in David Fincher’s The Killer
Technique focus
Incredible 3D artists take us behind their artwork
THE ART OF Andrej Troha
FROM CHEMICAL ENGINEERING TO SOAP AND SAILBOATS... ... CESCI ANGELL LEARNS ABOUT THE ARTIST'S CAPTIVATING CREATIVE JOURNEY
THE PIPELINE
MODEL THE PERFECT CHARACTER FOR A DELICATE SCENE
Discover how Prashan Subasinghe builds up the narrative in his shot with a gentle lioness
BUILD AN EPIC CHARACTER WITH STYLISED TEXTURING
Two artists team up to explore a hand-painted texturing workflow for their formidable Viking
PRESENT NARRATIVE IN STILL-LIFE IMAGES
Mohammad Hossein Mohammad Salehi walks us through his process for creating a dramatic shot
ARTIST Q&A
HOW DO I GET RENDER PASSES QUICKLY IN BLENDER?
Practical tips and tutorials from pro artists to improve your CG skills
HOW DO I CREATE BONES IN BLENDER?
Human Base Meshes v1.1 by Blender Studio and
CAN I USE POSE MORPHS ON A MOBILE DEVICE?
Using Layers is a manageable method for changing
HOW CAN I CREATE A REALISTIC CRYSTAL MATERIAL?
With a handful of nodes, you can create
THE HUB
Find your tribe at Vertex
News and views from around the international CG community
REVIEWS
Wacom Cintiq Pro 17
We explore the latest software and hardware tools to see if they are worth your time or money
Two Trees SK1
AUTHOR PROFILE Rob Redman Rob is the Editor
Marvelous Designer 2024
AUTHOR PROFILE Paul Hatton After graduating with a
Revopoint MIRACO
AUTHOR PROFILE Paul Hatton After graduating with a
REGULARS
FREE RESOURCES
Follow the link to download your free files
Chat
X
Pocketmags Support