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Official Xbox Magazine (UK Edition) January 2017 Back Issue

English
7 Reviews   •  English   •   Tech & Gaming (Gaming)
PREY
Fads will pass. Fashions will come, go and become desperately, embarrassingly disavowed. Trends will be contrived, exhausted and forgotten, their initial, superficial excitement flashed resolutely from the pan. But ideas? They last forever. A good idea, one that really resonates and has meaning, and delivers a powerful, affecting experience, will never go away.
It might go quiet occasionally, waiting for the right time to resurge, stronger, better and more evolved. But it will never entirely die. On a grandiose level, that’s what keeps pushing humanity forward. And on the more flippant level of videogame design, it’s what separates the real, long-term creative movements from the endless churn of sequels, spinoffs and retreads. Here’s where Prey comes in.
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Official Xbox Magazine (UK Edition)

January 2017 PREY Fads will pass. Fashions will come, go and become desperately, embarrassingly disavowed. Trends will be contrived, exhausted and forgotten, their initial, superficial excitement flashed resolutely from the pan. But ideas? They last forever. A good idea, one that really resonates and has meaning, and delivers a powerful, affecting experience, will never go away. It might go quiet occasionally, waiting for the right time to resurge, stronger, better and more evolved. But it will never entirely die. On a grandiose level, that’s what keeps pushing humanity forward. And on the more flippant level of videogame design, it’s what separates the real, long-term creative movements from the endless churn of sequels, spinoffs and retreads. Here’s where Prey comes in.


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Issue Cover

Official Xbox Magazine (UK Edition)  |  January 2017  


PREY
Fads will pass. Fashions will come, go and become desperately, embarrassingly disavowed. Trends will be contrived, exhausted and forgotten, their initial, superficial excitement flashed resolutely from the pan. But ideas? They last forever. A good idea, one that really resonates and has meaning, and delivers a powerful, affecting experience, will never go away.
It might go quiet occasionally, waiting for the right time to resurge, stronger, better and more evolved. But it will never entirely die. On a grandiose level, that’s what keeps pushing humanity forward. And on the more flippant level of videogame design, it’s what separates the real, long-term creative movements from the endless churn of sequels, spinoffs and retreads. Here’s where Prey comes in.
read more read less
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Best mag if you have an xbox

For Microsoft gaming news this magazine really is second to none. All the latest news, previews and reviews. Reviewed 08 August 2017

Articles in this issue


Below is a selection of articles in Official Xbox Magazine (UK Edition) January 2017.