Official Xbox Magazine (UK Edition)  |  May 2016
DOOM
Doom, more than any other sequel or reboot in recent memory, is defiantly, well, Doom-like. That might sound like a strange statement to make, but such confident force of identity is surprisingly rare in today’s games. As budgets spiral, and risks get higher, and entire trends are born and die during the length of the development cycle, even the most established of franchises find themselves partaking in a bit of portmanteau design. Call of Duty now contains as much Titanfall and Mirror’s Edge as Modern Warfare. Every Ubisoft game is Assassin’s Creed to some degree, and even Master Chief has learned to double jump and ground-pound.
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Articles in this issue
Below is a selection of articles in Official Xbox Magazine (UK Edition) May 2016.