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Digital Subscriptions > Tabletop Gaming > April 2019 (#29) > Era: Medieval Age

Era: Medieval Age

A decade after Roll Through the Ages, Matt Leacock’s spiritual successor to his breezy civ game is taking the action into the 3D streets of medieval cities. A new Era of roll-and-build is upon us…

DICE AGE

2008 was the year of Matt Leacock. Although his influential Pandemic has reaped the lion’s share of attention and acclaim for kickstarting a new wave of co-op experiences, the designer’s other release that year, Roll Through the Ages, would turn out to be similarly prescient – eventually.

Roll Through the Ages: The Bronze Age condensed the grand empire-building of games such as Civilization and Through the Ages – the card game from which it took its name – into a quick loop of rolling wooden dice, gathering resources on a peg board and developing a culture. With ticked boxes on paper sheets tracking players’ improvements and the construction of monuments, it was a roll-and-write in the tradition of Yahtzee but a decade before the recent flurry fuelled by the success of last year’s Welcome To…, Ganz Schön Clever and Railroad Ink, among others.

“It’s funny looking back seeing all those games and then remembering how much fun it was to do the original ten years ago. It was just kind of enjoyable for me to see them have their time,” Leacock says.

“I’m not sure what really led to their popularity in the last year. I don’t know if people were kind of looking for some kind of lighter fun or filler but, yeah, I don’t know, it got people’s attention. I don’t know if I was just early. It felt like the game got plenty of good attention back when it came out, but then people moved on to other things.”

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About Tabletop Gaming

Enhance your Tabletop Gaming reading experience with extra digital content, just a tap or click away! Watch gameplay videos, trailers, extra reviews, picture galleries, audio and more – for free! Root: The Roleplaying Game: Last year’s acclaimed board game of woodland warfare sets off on a new adventure. Co-designer Mark Truman tells us what to expect and gives us a first look at the RPG in a world-first in-depth interview. Era: Medieval Age: Matt ‘Pandemic’ Leacock returns with a spiritual successor to Roll Through the Ages. The designer takes us through his upcoming ‘roll-and-build’ dice game. L’Attaque: Discover the forgotten story of the strategy classic that inspired Stratego and was played by Winston Churchill. How to Host the Perfect Game Night: We put together our readymade recipes for unforgettable evenings spent with friends around a table. Things from the Flood: The sequel to acclaimed RPG Tales from the Loop is moodier, darker and deadlier. We speak to its creators about moving into an alternate nineties and give our thoughts in a full review. War of the Worlds: The New Wave: The Martians are back! As tripods invade Scotland, we get to grips with the asymmetric head-to-head deckbuilder that could save – or doom – humanity. How We Made… Space Cadets: Geoff Engelstein takes us through the frantic co-op sci-fi game he created with the help of his kids. Painting Guide: Grab your bristled wand as we make the Order of the Phoenix in Harry Potter Miniatures Adventure Game look magical. All the Jahres: Join us as we stop off on our next destination through all the winners of the biggest prize in games: Ticket to Ride. Reviews Wingspan Genesys: Shadow of the Beanstalk – the Android RPG Marvel Strike Teams: HeroClix Strategy Game Treasure Island Core Space City of Gears Vadoran Gardens BattleTech Dungeons & Dragons: Vault of Dragons Lindisfarne Swordcrafters: Expanded Edition Dual Powers: Revolution 1917 + many more!