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Digital Subscriptions > Tabletop Gaming > Issue 12 Oct/Nov '17 > OLD GAME, NEW BOX


We live in an age of endless remakes and reboots, from this year’s reheated films Beauty and the Beast, Ghost in the Shell and The Mummy, and video games brought from their 16-bit origins into HD to the subtler nostalgia of ‘80s and ‘90s-inflected works influenced by the cool-again style of decades past. Board games are certainly no stranger to the return of beloved classics, whether through long-awaited reprints or new editions, but there’s also a growing trend of treating tabletop brilliance as just the leaping-off point for brand new experiences. Take Whitehall Mystery, the spiritual successor to Letters from Whitechapel (with a dash of ‘80s classic Scotland Yard) that trims the hidden movement masterpiece back to its tense roots. Or Medici: The Card Game, a drastically reworked version of the middle chapter of Reiner Knizia’s acclaimed auction game that actually does away with the auctioning altogether. What about 13 Minutes, a seriously condensed dose of Cold War simulation 13 Days packed into a pocket-sized box? It’s a similar story with Caverna: Cave vs Cave, another impressive two-player adaptation based on the genius designs of Uwe Rosenberg, and Codenames Duet, which makes a previously sidelined co-op variant for the word game its main focus. Of course, we also have Legend of the Five Rings: The Card Game, marking a long-awaited return for the samurai-battling card game series begun in the ‘90s that draws from its rich history while updating it for a modern world. These are all examples of the endless invention of games designers, who often do so much more than just stick the same old bits in a brand new box – although, as the new version of Modern Art proves, sometimes simple perfection is best left largely untouched.

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About Tabletop Gaming

Cover feature: Pandemic Legacy: Season 2: Matt Leacock and Rob Daviau tell us about the ambitious sequel to their revolutionary legacy game that changed the world Terror on the Tabletop: H.P. Lovecraft and his monstrous creations seem to be everywhere in games, from RPG Call of Cthulhu to board game Eldritch Horror. We ask experts and designers why the horror author and his stories remain as popular as ever for gamers Lights, Camera, Actions: From The Godfather and The Terminator to Evil Dead and Planet of the Apes, movie board games are back in fashion – and they’ve never been bigger or better. Join us as we explore the cinematic side of gaming D&D Beyond: Roleplaying classic Dungeons & Dragons is breaking into the 21st century with an impressive new companion app. We take D&D Beyond for a spin and speak to its developers Essen preview: The games, announcements and releases you shouldn’t miss at the world’s biggest tabletop event in October Risk turns 60: We celebrate six decades of the iconic strategy game by looking back at the creation and history of a true tabletop classic 30 reviews, including… • Legend of the Five Rings: The Card Game • Wasteland Express Delivery Service • Codenames Duet • Whitehall Mystery • Star Trek Adventures RPG • Statecraft • The Godfather: Corleone’s Empire • Untold: Adventures Await RPG • Gloom of Kilforth • Bears vs Babies • Spirit Island • Modern Art • Caverna: Cave vs Cave • Unearth • Deadline • 13 Minutes • The Lost Expedition • Medici: The Card Game • First Dates: The Game • Lovecraft Letter • Fox in the Forest And much, much more!

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