Pietro Chiovaro replies
There are several methods you can use to make stylised wood materials, ranging from using actual photographs edited for a cartoonish appearance in programs like Photoshop, to procedural methods that allow you to create materials from scratch in a more free and creative manner. In this tutorial, we’ll look at a quick and simple way to procedurally create these materials in little more than five minutes with Blender.
In this particular scene, I used the material for the barrels and other props. This specific render is a blend of stylised and photorealistic elements, and the use of the wood was essential to harmonise the different styles of the characters with the realistic environment.
The first step is to create a new material and check Use Nodes before we add in each of the following elements: Texture Coordinate, Mapping, Musgrave Texture, Noise Texture, Color Ramp, Gamma, and finally a Bump node.