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Digital Subscriptions > Tabletop Gaming > August 2019 (#33) > To die for

To die for

Kieron Gillen unpacks his head-spinning comic book and RPG love letter to – and warning about – a life lived in fantasy worlds
Artwork by Stephanie Hans

When Kieron Gillen started writing a horror comic book about RPGs, he couldn’t believe that nobody had gone with the obvious pun. Die: the perfect meeting of tabletop icon and macabre theme. Almost too perfect.

“It’s the lowest of the low-hanging fruits,” he thought. “This is so obvious, why has no-one done it?”

“I realised quite quickly, the answer of course is: it’s almost impossible to Google,” the author quips today, weeks after the release of Die’s first trade paperback, which collects the first arc of the comic.

Die was partly inspired by Gillen’s fascination with what could’ve happened after the credits of the 1980s Dungeons & Dragons cartoon, which saw a group of kids vanish into the world of the fantasy RPG while riding a magical rollercoaster – the show’s premature cancellation meant that the episode showing their return to the real world never aired.

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About Tabletop Gaming

Dungeons & Dragons: Descent into Avernus: Ahead of the fantasy RPG’s momentous journey into the depths of the Nine Hells in this year’s Descent into Avernus adventure, principal story designer Chris Perkins tells us about returning to Baldur’s Gate, surviving the Blood War and taking inspiration from Mad Max: Fury Road. Pathfinder: Second Edition: A fantasy roleplaying giant in its own right, Pathfinder’s second edition brings over a decade of changes and stories to the RPG for players new and old. Director of game design Jason Bulmahn runs us through everything you need to know. Chris Spivey: The roleplaying designer speaks to us about confronting racism in his acclaimed Lovecraftian RPG Harlem Unbound and upcoming western Haunted West. Die: Kieron Gillen tells us about his ‘goth Jumanji’ comic book for roleplaying fans – and the real RPG it spawned. Undaunted: Normandy: David Thompson and Trevor Benjamin follow up their acclaimed War Chest with an innovative blend of deckbuilding and tactical wargaming set during World War II. Games for kids: As the summer holidays begin, we run through the perfect games to enjoy with younger players – and older players, too. How We Made: Viticulture: Jamey Stegmaier and Alan Stone pop open the cork on their winemaking strategy hit. Reviews: Villainous: Wicked to the Core Proving Grounds The Expanse RPG Roll for Adventure Patchwork Doodle Blackout: Hong Kong Slide Quest + more!