Interview by Matt Jarvis
Where did the idea for Gloomhaven’s world and mechanics come from?
Haha, that’s a big question! Gloomhaven’s world just came from a wealth of experience designing my own D&D campaigns, full of weird monsters and bosses. I never used source books and always went for creating my own worlds. I just love building that sort of stuff, so when it came time to dream up a world for Gloomhaven, I was happy to sit down and dream big.