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Digital Subscriptions > Tabletop Gaming > January 2018 (#14) > Vengeance

Vengeance

Taking its cues from violent revenge movies like Kill Bill and Oldboy, Vengeance puts players in the blood-soaked boots of characters hunting down those that have done them wrong in order to set them right. For karmic justice. And victory points, natch

A DISH BEST SERVED ROLLED

“The axe forgets, but the tree remembers.”

Vengeance opens with an African proverb. It’s more than just a clever way to imbue its tales of revenge and reprisal with a particular tone of unrelenting drive and pent-up fury come unleashed. The aphorism also very deliberately brings to mind the opening shots of cinematic efforts from directors from Tarantino to the Coen brothers; from True Grit and John Wick to Gladiator and Inglorious Basterds, film is full of stories of aggrieved victims rising up to dish out payback on those responsible for their suffering. Vengeance aims to find that same level of heightened emotion and unflinching action in the rolling of dice and drafting of cards.

“It’s a board game take on revenge movies – your Kill Bill, Oldboy-style thing.” sums up creator Gordon Calleja. “Oldboy more than Kill Bill. The Korean [original] – Park Chan-wook’s Oldboy. The Vengeance trilogy was mainly the inspiration. Kill Bill was second, maybe.”

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About Tabletop Gaming

January’s issue of Tabletop Gaming includes an exclusive preview of post-apocalyptic miniatures game Fallout: Wasteland Warfare, a chat with Mice & Mystics creator Jerry Hawthorne about his latest tale Stuffed Fables, a delve into the dark world of fake board games – including tips on how to spot a counterfeit in your collection – and much, much more. Reviews include Azul, Pulsar 2849, Civilization: A New Dawn, Dungeons & Dragons: Xanathar’s Guide to Everything, Indian Summer, Clank! In! Space!, Queendomino, Raxxon, Hunt for the Ring, Photosynthesis, Betrayal at Baldur’s Gate and many more.
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