Like the broken shards of glass that inevitably pile up in its 3D tower, Stained Glass of Sintra breaks the original Azul into fragments before rearranging it into a new pattern. Like a lot of art, how attractive that pattern appears to you will likely depend on your perspective.
Gluing the pieces together is Azul’s clever take on tile-drafting, with players claiming one colour of the lozenge-like panes of glass from one of the circular factories on the table and leaving the remainder for their opponents (or them) to potentially sweep up off the floor later on and add to their arrangement.