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Tabletop Gaming
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July 2019 (#32)
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Zweihänder: Revised Core Rulebook
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24 MIN READ TIME
Zweihänder: Revised Core Rulebook
Designer:
Daniel D. Fox |
Artist:
Dejan Mandic, Jussi Alarauhio, Ken Duquet
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Tabletop Gaming
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Tabletop Gaming
July 2019 (#32)
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Other Articles in this Issue
REGULARS
Welcome
In the middle of the current golden age on the tabletop
At a Glance
Earn a place in the European Championship Finals by competing at London convention this September
First Turn
The science-game specialist behind Cytosis and Periodic: A Game of the Elements looks back on Linkage: A DNA Card Game
Ten of the Best... Solo Games
Who needs friends when you’ve got amazing games? Treat yourself to these experiences that are just as good when you’re the only player at the table
Role Call
Some of the RPG world’s biggest titans return to action this month, as the legendary Shadowrun and Pathfinder break out their latest incarnations
All the Jahres
Replaying the winners of the Spiel des Jahres so you don’t have to
My Favourite Game
The RPG writer and designer taps into the power of sharing an unforgettable roleplaying experience with strangers
Have you played?
Why the end of Isaac Vega’s card-and-dice battler shouldn’t mean saying farewell forever to a tabletop gem
The independent shelf
Take control of a starship and its crew in this experience that’s half-RPG, half-board game – and totally original
Through the ages
Over three decades, the prolific designer has produced masterpieces from Tigris & Euphrates to Modern Art – and his one-of-a-kind inventiveness continues to astound
Microgame of the month
A FREE GAME FOR YOU TO PLAY INSIDE EVERY ISSUE OF TABLETOP GAMING!
Around the world in 80 plays
Our epic journey across the vast world of tabletop
Unearthed artefacts
++YEAR 3143++INCOMING TRANSMISSION++ clementineequals_TRUE // sortcardvalue=history lochnessmonster_sighted:535ad
Play it smart
Making a game feel realistic can often rely more on simulating the right elements, rather than every detail
Tabletop time machine
You’d think the idea of a two-player board game where
FEATURES
Going Underground
Dune changed gaming forever – and then it vanished. Its creators tell us the 40-year story of the rise, fall and miraculous return of the tabletop’s ultimate holy grail
In the Zone
Three brothers and their dad turned their Dungeons & Dragons campaign into a hilarious, heartfelt sensation. With a hit podcast and bestselling graphic novel under their belt, the McElroys and artist Carey Pietsch take us deeper into The Adventure Zone
How we made
The historical aerial combat game has flown to new heights since its release 15 years ago, earning a passionate following of players eager to hop in the cockpit of a WWI dogfighter. Co-creator Andrea Angiolino reveals how a wargaming success got off the ground
Making Waves
The sequel to Tokaido takes Antoine Bauza’s serene journey across Japan to the seas. We join the designer on his latest tranquil trip
Top of its game
As the dust settles on War of the Spark’s game-changing finale, Magic: The Gathering head designer Mark Rosewater looks back on the biggest year yet for the CCG – and tells us what’s next
A league of their own
League of Infamy is turning the dungeoncrawler on its head with a nefarious free-for-all among scoundrels. Sophie Williams and James M. Hewitt warmly invite us in, before nicking our stuff and leaving us for dead
Death before Dishonour
Test of Honour’s lead writer strikes out on the path of the lone wanderer for the samurai game’s cinematic second edition
Smack Bang
A hangover gave Mikkel Bertelsen the idea of a lifetime. Five years on, the Danish inventor’s Klask has become a magnetic sensation with an irresistible pull
PLAYED
Star Wars: Outer Rim
A hive of fun and villainy
Conquest: The Last Argument of Kings
Marching onto new lands with only a few missteps
Pandemic: Rapid Response
Moscow needs water and power. 5,000 miles away, Tokyo
Godsforge
It turns out the gods do play dice after all
Sushi Roll
Dice? Rice? Nice!
High Risk
Designer: Trevor Benjamin, Brett J. Gilbert | Artist:
Filler
Filler is one of those joke-title games, like Deck
Noctiluca
Shem Phillips goes from raiding the North Sea to nicking little glowy things from jungle pools
Imperial Settlers: Roll & Write
A roll-and-write spin-off worth settling for?
KeyForge: Age of Ascension
When KeyForge, the new game from Magic: The Gathering
Miskatonic University: The Restricted Collection
Designer: Reiner Knizia | Artist: Francois Launet,
City of Mist
Legends and lies in the big City
High Treason!: The Trial of Louis Riel, July 1885
Anyone for a game of Hangman?
Silk
Like the slightly terrifying magnified insects on its
Sonic the Hedgehog: Crash Course
In Sonic the Hedgehog: Crash Course, the video game
Gladiatores: Blood for Roses
Are you not entertained? Well, you will be
Deep Space D-6
Solo gaming has been on the rise lately, with many
Ticket to Ride: London
Designer: Alan R. Moon | Artist: Cyrille Daujean, Julien
Air, Land & Sea
Despite being designed by Jon Perry, half of the design
Memoir ’44: New Flight Plan
‘Mechanized doom’ is how Ernest Hemingway described
Final Fantasy XIV: Gold Saucer Cactpot Party
Brace yourself for a deep dive because Gold Saucer
Robinson Crusoe: Adventures on the Cursed Island – Mystery Tales
Robinson Crusoe: Adventures on the Cursed Island –
Embark
Designer: Philip duBarry | Artist: Robert Gonzales
HOBBY TIPS
Painting Guide
We give the comic-book hero, his B.P.R.D. companions and their frog monster foes one hell of a makeover
Dungeon Master’s Guide to Roleplaying
An effective recurring villain can turn your RPG campaign into something especially memorable. But writing a good ba ddie isn’t as easy as it sounds…
COMMUNITY
Event Report
We have a ‘diplomatic’ chat with Steve Jones about bringing the tabletop to the University of Leicester
Shop Spotlight
We sip trendy lattes, munch a pastry and roll dice with Ringo Stalin at this cool gaming café in London
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