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Digital Subscriptions > Tabletop Gaming > June (#31) > Hand of Fate: Ordeals

Hand of Fate: Ordeals

The deckbuilder gets another twist in this dark fantasy adventure

Since Donald X. Vaccarino invented the deckbuilder with Dominion, the genre’s become rather hard to avoid. Not that anyone should be trying to avoid it – it’s a versatile and satisfying core mechanic that makes for great game escalation and tactical variation. It also slots well into other genres. Wizards of the Coast hybridised it with area control to pleasing effect for Tyrants of the Underdark, while last year Andrew Parks smartly bolted it onto dungeoncrawling and team skirmishing with Dungeon Alliance. Now we have the rather gloomily-titled Hand of Fate: Ordeals, a handsomelooking video game adaptation that combines deckbuilding with exploration-based adventure.

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