Shopping Cart -

Your cart is currently empty.
Continue Shopping
This website use cookies and similar technologies to improve the site and to provide customised content and advertising. By using this site, you agree to this use. To learn more, including how to change your cookie settings, please view our Cookie Policy
Pocketmags Digital Magazines
CA
Pocketmags Digital Magazines
   You are currently viewing the Canada version of the site.
Would you like to switch to your local site?
Digital Subscriptions > Tabletop Gaming > September 2019 (#34) > Going Deep

Going Deep

Evolution is undergoing the biggest change in the series yet as it ventures into the blue. Co-designer Dominic Crapuchettes takes us under Oceans’ surface

“Lobsters do not age”, says Dominic Crapuchettes. “That blew my mind.”

The designer is discussing one of the many wormholes he found himself falling into while working on Oceans, the next entry in the Evolution series.

“I couldn’t stop reading about that for over an hour”, he continues. “Just like, what does that mean? What does ageing even mean?”

The original Evolution was the brainchild of Russian biologist Dmitry Knorre, who first came up with the idea of turning natural selection into a card game as a way of teaching students. Crapuchettes, a former Magic: the Gathering pro and Alaskan salmon fishing boat captain turned game author, expanded and refined Knorre’s 2010 Evolution: the Origin of Species for a 2014 re-release. It was during the game’s crowdfunding campaign that the idea of exploring the oceans first floated to the top of the designers’ minds.

“The idea started, I’d say, during our first Kickstarter”, Crapuchettes says. “We put out a poll and said, ‘Do you want our next expansion to be Oceans or Flight?’ And everyone said Oceans.”

READ MORE
Purchase options below
Find the complete article and many more in this issue of Tabletop Gaming - September 2019 (#34)
If you own the issue, Login to read the full article now.
Single Issue - September 2019 (#34)
$8.49
Or 849 points
Annual Digital Subscription
Only $ 7.50 per issue
SAVE
12%
$89.99
Or 8999 points

View Issues

About Tabletop Gaming

Imperial Settlers: Empires of the North: The civilisation card game is sailing to exciting new shores. Designer Ignacy Trzewiczek tells us more about his plans for the Imperial Settlers universe and we give our definitive verdict on Empires of the North. Pax Pamir: Root creator Cole Wehrle is bringing back his stunning debut game, a tense battle of alliance and betrayal in 19th-century Afghanistan. He tells us about following up his smash-hit game of woodland warfare and teaming up with his brother – plus, we review the new second edition! How We Made: Small World: Philippe Keyaerts’ fantasy board game sees players fight for a bigger space in its zany universe. The designer talks about Small World’s origins in historical title Vinci and why its world continues to grow. Class Struggle: Meet Monopoly’s forgotten socialist sibling. Title Bout: As the eighties boxing sim returns to the ring, Jim Trunzo looks back on the highs, lows and personal tragedy of the game’s decades-long journey. Oceans: The Evolution series dives into the blue with its next fully-fledged game. Dominic Crapuchettes reveals the mysteries of the Deep – and why lobsters don’t age. SLA Industries: Ahead of the RPG’s long-awaited return to the tabletop, its creators tell us about drawing inspiration from the goth scene of nineties Scotland, the trouble of reviving the cyberpunk universe and its future. Yu-Gi-Oh! World Championship: We follow British hopeful Jake Quinsee as he competes against the world’s best for the top title in the trading card game. Reviews: Pathfinder: Second Edition Copenhagen Century: A New World Warhammer: Age of Sigmar – Warcry Letter Jam Cyberpunk Red Jaws Shōbu Doppelt so Clever Welcome to Dino World + many more!