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Digital Subscriptions > Writing Magazine > December 2016 > Technology for writers: Games writing Gaming nerds with ways with words? Step this way...

Technology for writers: Games writing Gaming nerds with ways with words? Step this way...

Discover new narrative possibilities in video game writing, and how to get started in the industry, with leading writers Steve Ince and David Gaider, interviewed by James Batchelor

Life is strange, Chloe’s room

While Grand TheftAuto V may be notorious for its violent content, less discussed is its central plot of a man in witness protection struggling to avoid slipping back into a life of crime. The Last of Us appears to be another zombie game, but tells a touching tale of a man’s growing relationship with the girl whose blood may save humanity. The episodic Life is Strange has yet to become a multi-million seller but its mix of teenage drama with time travel has been widely celebrated.

These are just three examples of how far storytelling has come since Mario set out to rescue a princess.

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The UK's bestselling writing magazine • Beat writer's block: Busting the myth and dealing with the reality • Revealed: WM's books of the year • Star interview: Stef Penney – intimate emotions, epic landscapes • 20 packed pages of Writers' News: win £50,588 in writing prizes; opportunities to get published; insider know-how and much more...

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