How did you get into plugins?
AS “We started in 2011, aiming to make computer games and do consulting. We made tools for game audio and that whet our appetite for audio tools. We had some free time and said ‘maybe we should try making a synth?’. That was kHs ONE, which we were very happy with. Then we started imagining what the ultimate synth might be and BOOM! Eight years later we released Phase Plant.”