Deep impact
Symphonic Destruction’s third designer is the whallop-packing Braam Designer, intended to provide those huge subby tones and impacts that are now quintessential in modern cinema.
> Fiery, powerful, destructive, aggressive – all overly-used synonyms for the kind of sound mangling for which Heavyocity is renowned. Ever since 2012’s game changing Damage blew the lid off home cinematic percussion, the company has been central to discussions around the best methods of constructing epic soundtracks and organic-sounding textures. While Damage and its recently released sequel emphasised dramatic percussion, the team have now applied a similar approach to the entire orchestra. Symphonic Destruction’s central concept is explained pretty succinctly by its title – this isn’t a typical string sample library, more of a meticulously crafted chaos machine.