A tile-laying game of madcap interior design, Between Two Castles of Mad King Ludwig is the strange, mutant offspring of two previous releases. One, Between Two Cities, cast players as urban planners attempting to turn small towns into bustling metropolises. The other, Castles of Mad King Ludwig, put them in the shoes of architects competing for the favour of an eccentric Bavarian monarch by building a series of ever-moreimprobable extensions to his palaces.
This new release combines the semi-co-operative approach of the first with the puzzlish point-scoring of the latter – the kind of thing the kids probably call a mash-up. You’ll simultaneously build two different castles, one each in partnership with the player on your left and right, using a selection of tiles representing different rooms, chambers and corridors. As you play you’ll draft tiles two at a time, adding one to each of your evolving construction projects.