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THE ELDER SCROLLS: CALL TO ARMS

For adventurers that have taken an arrow to the knee, there’s few better ways to relive your glory days than on the tabletop. Modiphius has had a crack at recreating the feeling of The Elder Scrolls, and Skyrim in particular, for this outing.

The Elder Scrolls: Call to Arms is a skirmish level wargame that comes in two flavours, either solo (a blessing in these times) utilising the rules for ‘Delve Mode’ or you can go head to head with other players in ‘Battle Mode’ Both play styles can quickly be picked up from the scenarios listed within the quest book, although there is plenty of scope to easily create your own. The difference between the two modes largely being whether you are playing against game controlled adversaries, or against another player with adversaries still appearing to get in the way.

As you would expect with a wargame inspired by Skyrim, it is being released with a number of miniatures depicting heroes, soldiers, and adversaries that you will recognise. The miniatures themselves are in 32mm scale available in both hard plastic and, if you prefer your minis a little more detailed, resin. They are nice sculpts with a good level of detail. Building them was somewhat challenging as some of the miniatures had as many as 12 pieces, but this allows for more dynamic poses so is worth it in our opinion. The current range of miniatures include a starter faction box set for the Imperial Legion and Stormcloaks as well as a Delve Set offering a Dragonborn miniature and Skeletons and Draugr. Whilst this does mean that options are limited, it certainly looks like Modiphius have grand plans to release more warbands in the future. There’s also a strong case to be made for bringing your own Skyrim flavoured gangs to the game.

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Tabletop Gaming
June 2020 [#43]
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