Noses to the grindstone
We’ve had to put the hours in this month. You don’t get far in Death Stranding 2, for one, if you aren’t prepared to graft, quads burning as you trudge up a 45-degree slope, weighed down by anything from medical supplies to a poorly kangaroo. Of course, as in its predecessor, this effort in Kojima Productions’ latest is fused with irony, as it turns expectations of open-world adventures on their head. The grind isn’t the gateway to the game here – it is the game itself.