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9 MIN READ TIME
Everything in-camera

EVERYTHING IN-CAMERA

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View Issues
3D World
April 2021
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Other Articles in this Issue


COVER ART
WELCOME
This issue we bring you a host of
ARTIST SHOWCASE
The Gallery
 The best digital art from the CG community
Technique Focus
Incredible 3D artists take us behind their artwork 
The Gallery
OLAKUNDE
ARTIST Jack Malone SOFTWARE Maya, ZBrush, Mari, Substance
CELICA
ARTIST Ksenya Timchenkoy SOFTWARE ZBrush, Marmoset Toolbag This
The Gallery
THE DAY HAS COME
ARTIST Saby Menyhei SOFTWARE Maya, Arnold, Photoshop Concept
SUMMER GIRL
ARTIST Shin Min Jeong SOFTWARE Blender, Marvelous Designer, Substance Painter,
TS5 (TRAVIS SCOTT)
ARTIST Guzz Soares SOFTWARE ZBrush, Maya, XGen, Arnold
TOP FLOOR
The Rookies is a platform to help digital
FEATURES
THE FUTURE IS VIRTUAL
What does the rise of virtual production mean for the CG community? 3D World finds out from the experts
7 LAWS OF SCIENTIFICALLY ACCURATE VFX
THE TEAM BEHIND AMAZON’S CRITICALLY ACCLAIMED THE EXPANSE SERIES SHARE THEIR SECRETS TO PUTTING THE SCIENCE BACK INTO SCI-FI
THE PIPELINE
RENDER REALISTIC WATER CAUSTICS
Practical tips and tutorials from pro artists to improve your CG skills
CREATE MOODS WITH CG LIGHTING
Lucas Pozzey demonstrates the different ways to light a simple scene to convey various emotions and moods
DESIGN AND RENDER A MODERN INTERIOR
Learn to use key assets, tools and techniques to create stunning results for your interior render projects
ANIMATE A MELTING EFFECT IN BLENDER
Using the AnimAll add-on, we can create a melting object animation with Blender in just a few steps
ARTIST Q&A
HOW DO I CREATE A DISPLACED SURFACE USING JSPLACEMENT?
Practical tips an d tutorials from pro artists to
IS THERE A WAY TO AVOID USING CONTROL OFFSET GROUPS IN MY RIG?
Offset groups have been used to keep controls
HOW CAN I CREATE A SNOW MATERIAL USING BLENDER?
Creating procedural materials is always fun, you can
THE HUB
Motion capture made easy
Rokoko CEO and founder Jakob Balslev gives 3D World six reasons to be excited for their game-changing Smartgloves
The show must go on
Matthew Martin, MD of Immersive Studios, on what you need to know before you hold a virtual event
Lead animator
Kevin Taylor, lead animator at Flipbook, talks 3D World through his daily work routine
SideFX Labs: solving problems, daily
Where did the Labs initiative come from, and why is it important for users?
A decade of imagination
Trevor Hogg celebrates the tenth anniversary of the Framestore art department with Martin Macrae
REVIEWS
WHICH RENDERER IS RIGHT FOR ME?
We test and compare five of the most popular 3D renderers to help you find the one that best fits your needs
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