COVER ARTIST Claudio Amoroso SOFTWARE ZBrush, Maya, Marvelous Designer, Photoshop
This issue we take a good look at game art, as you may have guessed from our wonderful Link fan art cover. If you are looking to create your own, we have you covered, as the artist behind that piece reveals his workflow and techniques. We also delve into the process of making in-game assets, using Cinema 4D and Adobe Substance to build a weapon.