EU
  
You are currently viewing the European Union version of the site.
Would you like to switch to your local site?
LESS THAN 1 MIN READ TIME
IN THE VAULT

FREE RESOURCES

Unlock this article and much more with
You can enjoy:
Enjoy this edition in full
Instant access to 600+ titles
Thousands of back issues
No contract or commitment
Try for €1.09
SUBSCRIBE NOW
30 day trial, then just €11,99 / month. Cancel anytime. New subscribers only.


Learn more
Pocketmags Plus
Pocketmags Plus

This article is from...


View Issues
3D World
December 2023
VIEW IN STORE

Other Articles in this Issue


WELCOME
WELCOME
There can’t be much doubt that the Star
ARTIST SHOWCASE
The Gallery
The best digital art from the CG community
Technique focus
Incredible 3D artists take us behind their artwork
Technique focus
Incredible 3D artists take us behind their artwork
FEATURES
WELL-VERSED IN SPIDER-MAN
Trevor Hogg crosses several artistic dimensions to uncover the secrets behind Spider-Man: Across the Spider-Verse
FINDING CREATIVE FORCE
Trevor Hogg speaks with the artists behind the nine animated shorts created for Star Wars: Visions Volume 2
THE ART OF CORN E LI US DÄM M RICH
Paul Hatton learns about the projects that have defined the artist’s career, and his early beginnings creating in 3D
THE PIPELINE
14 PRO TIPS FOR ZBRUSH WORKFLOW
Oscar Juárez reveals the top tricks you can use to level up your modelling game
MAKE 3D TEXT WITH IMPACT
BLENDER (OPTIONALLY ADOBE ILLUSTRATOR OR INKSCAPE)
CREATE STUNNING 3D SCANS WITH PHOTOGRAMMETRY
MESHROOM | BLENDER | PHOTOSHOP
BUILD A MINIMALIST BEDROOM SCENE
Archviz veteran Alireza Khoshpayam talks through the process he follows for creating cosy adobes
ARTIST Q&A
Artist Q&A
Practical tips and tutorials from pro artists to improve your CG skills
THE HUB
The metaverse will make you a better 3D artist – here’s how
Drew Weigel, the executive producer of 3D at Shutterstock, tells us how to increase your skill in 3D design by learning more about the metaverse
Visualising today and tomorrow
3D World speaks with DNEG’s Aymeric Perceval and Guy Hancock about the studio’s effects work on thought-provoking series Extrapolations
Framestore takes FLITE with Unreal
Trevor Hogg learns from FLITE director Tim Webber about merging together two pipelines to make the ambitious short film
REVIEWS
BenQ DesignVue PD2706UA
HARDWARE REVIEW
Xencelabs Pen Display 24
HARDWARE REVIEW
Chat
X
Pocketmags Support