INDUSTRY INSIGHT
The next step in virtual production
How Arcturus’ volumetric video technology is enabling creators to populate virtual sets and digital worlds
News and views from around the international CG community
Volumetrically captured characters can be authored and edited in Arcturus’ Holo Suite software
If you’re a regular reader of 3D World, you’ve probably noticed that volumetric video I is a rising technology behind various innovations in the CG space, from holographic models for online shoppers through to 360° replays for sports fans. But did you know it’s also helping to power the continued rise of virtual production?
While various kinds of virtual cinematography and integration with CG technology have existed in film for decades, real-time 3D creation tools like Epic Games’ Unreal Engine have given rise to a new filming technique we refer to as virtual production. With virtual production, filmmakers and content creators can create a 3D, photorealistic environment in a game engine, then display it on a series of LED walls in real-time. For the first time in history, CG can be captured in-camera.