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Digital Subscriptions > Tabletop Gaming > February 2018 (#15) > Genesys

Genesys

A blank slate to build on

Designer: Sam Stewart | Artist: Various

Creating a system-agnostic RPG that flows neatly and feels at home with both fireballs and flamethrowers is an incredibly lofty ambition, but one that Genesys has come tantalisingly close to achieving. The game is designed as almost a blank slate – a simple platform that settings and systems can be bolted onto with little effort or rules conflicts. Though a first glance through the core book’s pages may leave you thinking it feels shallow, there’s plenty of depth just waiting to be explored with a bit of effort. One of the reasons for this, perhaps, is that publisher Fantasy Flight has created the game on the sturdy chassis of its recent Star Wars RPGs.this means it uses the same ‘narrative dice’ system that does away with virtually all the maths and number-crunching traditionally involved with tabletop RPGs. Instead, it relies on a handful of symbols etched into specialist dice to determine success and failure.

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