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Digital Subscriptions > Tabletop Gaming > February 2019 (#27) > Reichbusters

Reichbusters

Blast Nazis, robots and zombies with friends in the most OTT vision of World War II to hit the tabletop yet. This is Reichbusters: Projekt Vril, and it’s taking no prisoners

BOOM AND BUST

Mythic Games isn’t a studio concerned with restraint. Its first game, Mythic Battles: Pantheon, slammed together the gods and monsters of Greek mythology in a fantasy post-apocalypse. Its second, Time of Legends: Joan of Arc, brought demonic and supernatural creatures to the historical Hundred Years’ War. After that, it pitted the twisted forces of unholy darkness against the Puritan faith of Solomon Kane and his cardinal virtues, given form as beings of Courage, Prudence, Temperance and Justice. It makes sense, then, that the studio’s vision of World War II is just as bombastic, outrageous and downright bonkers.

Reichbusters: Projekt Vril plays out during the conclusion of an alternate-history Second World War where a Nazi organisation has discovered vril, a miracle substance with the potential for power and worldwide destruction beyond that of the atomic bomb. Faced with the global threat, the Allied forces assemble an Avengers-like squad of the nations’ finest heroes to stop them – that’s where the players’ Reichbusters make their entrance. It’s an over-the-top setup worthy of a pulp comic book, gore-splattered video game or riotous B-movie, but it’s also not completely as out of leftfield as it might seem.

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About Tabletop Gaming

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