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Digital Subscriptions > Tabletop Gaming > Issue Eleven > WHERE YOU THERE? PICTURE SPECIAL

WHERE YOU THERE? PICTURE SPECIAL

More than 16,000 players roamed the NEC in June to check out the latest must-see titles headed to the tabletop. Whether you made it to Birmingham or not, here’s your guide to an unmissable weekend, plus some of our favourite games from the show

UBOOT

A real-time sim of a submarine during WWII that plays like a hardcore version of Captain Sonar. The first offcer gets to man the periscope through the required companion app, while another player navigates the sandbox environment using a historicallyaccurate grid map and the captain attempts to keep morale high. Detailed, deep and gripping, it’s set for a Kickstarter later this year.

WHEN I DREAM

One player dons the included sleep mask and must try and guess the central dream described in one-word clues by the rest of the players. Easy, right? Except one of the clue-givers is actually an unhelpful bogeyman trying to mislead the sleeping guesser for their own gain, while another might be the sandman trying to keep balance between wrong and right. It’s cutesy fun, with the multiple roles spicing things up. You’ve only a few sleeps to go before it’s released this October.

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About Tabletop Gaming

Cover feature: Starfinder: We have an exclusive chat with creative director James Sutter about the huge sci-fi sequel to massively popular fantasy RPG Pathfinder. Featuring exclusive artwork from the upcoming game. Awe of the Ring: As Middle-earth prepares to turn 80, we speak to influential and renowned creators of board games based on The Lord of the Rings and The Hobbit. UK Games Expo 2017: Picture Special: The unmissable sights and games from the UK’s biggest gaming show. Swords, Sex & Sci-fi: Legendary RPG designer and R. Talsorian founder Mike Pondsmith and his son Cody speak exclusively to us about the legacy of revolutionary game Cyberpunk and their upcoming tabletop adaptation of lauded fantasy video game The Witcher. What War Is Good For: Fans and publishers of miniature wargaming titles tell us how battling on the tabletop has fostered a strong sense of community. Playing With Yourself: Creators of single-player-only games tell us why gaming alone can be just as rewarding. How Analogue Gaming Went Digital: We take a close look at the rise of digital apps in the tabletop world. Rediscovering the Disc: In celebration of next year’s 20th anniversary of Discworld, the creators look back on one of the more unique entries in the genre. The Making of: Hunt a Killer, which uses a subscription box-like format to deliver a mystery game to players over the course of several months. Painting guide: We tackle the eighth edition of Warhammer 40,000. Ten of the Best: Word Games (That aren’t Scrabble). Introduction to: Forbidden Island and its sequel, Forbidden Desert – the kid-friendly Pandemic follow-up. Columns: With Bruno Faidutti, Jeff Tidball, Holly Gramazio and Doctors Paul Wake and Sam Illingworth Played: The latest reviews and exclusive interviews including: Starfinder, Sub Terra and Warhammer 40,000.
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