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A battlefield for veterans and rookies alike


A battlefield for veterans and rookies alike

When one thinks of wargames, the words ‘suitable for new gamers’ and ‘plays within an hour’ are not the first that come to mind. But with Farsight that is exactly what you get. It maintains the core staples of the venerated genre and introduces some exciting twists of its own that make for a quick, approachable and strategic game that will neither scare off rookies nor bore veterans.

What immediately grabs with Farsight is its Battleship-like mechanic of hiding specialists – spies, saboteurs, seers and supply lines – somewhere on the map. Every specialist has an ability that can help the fighting units on the board, giving them an advantage over the opponent’s forces. The abilities are not all-powerful and have to be placed strategically on certain areas of the board (marked on players’ individual maps, so the opponent doesn’t know their location) to affect hostile units.

The specialist abilities add excitement to the battlefield. Through their addition the game becomes more than simply positioning units of the right strength to take objectives and eliminate opponents. Sabotaging at the right moment or placing an extra unit through a supply line can easily turn the tide of battle. Yet it also doesn’t feel overpowered or unfair, because the opponent can figure out the secret location of specialists and take them out of play. A well-timed specialist combo feels great but a perfect pinpoint assassination feels even sweeter.

You will need all the strategic advantage you can get. In Farsight the presumed dominance over the battlefield does not necessarily mean a guaranteed victory. There are several paths to victory and while some of them can be achieved with brute force, others may be done through cunning and careful tactical play.

While the combat is still dicebased (there is a dice-free mode for those players who would like to eliminate the element of luck from their gameplay completely), i thinking that surrounds it. The luck spices up combat, adding a bit of unpredictability, but doesn’t subtract from a well-executed manoeuvre. The sequence of actions can be as, if not more, important than the units that get moved on the board. Farsight is so much more than big mechs smashing each other on the battlefields of different terrains over faceless objectives. It is still generic enough to give a certain detachment from the brutal realities of war and to allow players to think of its combat in an abstract chess-like puzzle style. However, its hide-and-seek gameplay element, reminiscent of Battleship but with more substance, adds a lot of excitement and layers to accessible combat gamepla



Farsight is a great starting point for those new to the wargaming genre, while for veterans it still retains enough freshness with its Battleshiplike hidden placement mechanics.


► Map board

► Four player boards

► Two dry-erase pens

► Start team token

► 48 casualty tokens

► 24 status tokens

► 24 base tokens

► 40 faction tokens

► 20 hit dice

► Two co-ordinate dice

► 26 event cards

► 80 specialist cards

► 136 unit tiles

► 36 terrain cards


Borrowing from the classic and expanding its gameplay to offer a far deeper experience, hidden unit deployment is Farsight’s centrepiece, making this light wargame challenging for newcomers and grizzled vets alike.

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About The Best Games of 2019

Must Plays and more in our Best Games of 2019 issue of Tabletop Gaming. Over the next 196 pages discover all of the most positively reviewed games of the year. With a massive 181 games reviewed, this is the definitive “what to play next” guide of 2019! Games reviewed include: Wingspan Copenhagen Hellboy: The Board Game Res Arcana Lifeform Century: A New World Megacity: Oceania Pandemic: Fall of Rome Warhammer Fantasy Roleplay: Rough Nights & Hard Days Azul: Stained Glass of Sinatra Tapestry Letter Jam Hako Onna Everdell Battle Ravens Dune + Many more!

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