FUJI KORO
Designer: Jerome Demeyere | Publisher: Game Brewer
Fuji Koro tells a tale of shogun heroes escaping from the epicentre of the erupting volcano. They run from the centre of its crater, treading carefully on the shaky ground that threatens to crumble into molten lava with every step. As they rush to uncover that magical rope that will get them to safety, they will need to gather materials to craft their protective gear and infuse them with powerful spells. They will also encounter helpful monks and deadly dragons. Because, of course, there are dragons.
Fuji Koro doesn’t always make a lot of sense, but don’t let those lapses in logic detract from the bags of fun this game has to offer. The game is divided in two main parts. In exploration-like phase, players search the volcano, gather resources, fight and craft gear. As soon as one of them reaches 30 victory points, the eruption will commence, and players will need to try to escape before every stone under their feet turns into deadly lava.