OPINION
“BIG PROJECTS REQUIRE SOME SIMPLIFICATION, BUT PLOT SHOULDN’T SUFFER.”
There isn’t one right way to do narrative, but plenty are wrong
“Even minor GTA V missions have some fantastic cutscenes.„
WRITER BIO Oscar Taylor-Kent loves staring at text boxes and pulling off long combo strings – as long as either one is actually interesting.
What’s better than watching one wall of paint dry? Watching two walls of paint dry, of course, while you turn your head which way and that. So some games packed with dialogue would have us believe. I love games with story more than anything else (ask a fella who’s finished every route in both PS Vita Hakuoki visual novels), but the presentation of narrative in high-budget games needs some serious reworking, and less reliance on shot-reverse-shot.