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Digital Subscriptions > Tabletop Gaming > January 2018 (#14) > Fallout: Wasteland Warfare

Fallout: Wasteland Warfare

The irradiated America and mutated inhabitants of Fallout come to life in Wasteland Warfare, a miniatures game that embraces the roleplaying core of the series with its story-focused take on wargaming. Chris Birch leads us on a tour of the post-apocalypse
A Brotherhood of Steel knight and two initiates prepare for battle

“War. War never changes.”

These evocative four words have served as the opening for all four of the main instalments in the Fallout series, starting with the 1997 debut of the postapocalyptic roleplaying video game. When it comes to Fallout itself, however, things have changed drastically since its days of 2D turn-based strategy on the PC, with 2008’s Fallout 3 turning the game into a real-time first-person roleplaying shooter. Fallout 3 went on to sell more than 12 million copies across consoles and PC – the same number of copies shipped in the first 24 hours of its successor, 2015’s Fallout 4.

The series’ latest transformation may be its biggest in a decade, as it swaps pixels for plastic. Fallout: Wasteland Warfare finally brings the setting of an America decimated by nuclear war to the tabletop in the form of a miniatures wargame. While its heavilyarmoured Brotherhood of Steel knights may recall space marines and its super mutants have a similar green hue and bulky brute force to orks, Wasteland Warfare is far more than just simple fan service or another two-apenny sci-fi miniatures effort, paying ample homage to Fallout’s roleplaying and strategy origins. The result is a wargame with a tale to tell that doesn’t shy away from layering in aspects of roleplaying and storytelling over its dice-driven combat.

“I’m sure a lot of people will just buy it for the minis to collect, but we’re not just trying to make a dumbeddown game, which would be very tempting,” explains Chris Birch, founder of UK studio and Wasteland Warfare publisher Modiphius. “I believe in making really great experiences.”

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About Tabletop Gaming

January’s issue of Tabletop Gaming includes an exclusive preview of post-apocalyptic miniatures game Fallout: Wasteland Warfare, a chat with Mice & Mystics creator Jerry Hawthorne about his latest tale Stuffed Fables, a delve into the dark world of fake board games – including tips on how to spot a counterfeit in your collection – and much, much more. Reviews include Azul, Pulsar 2849, Civilization: A New Dawn, Dungeons & Dragons: Xanathar’s Guide to Everything, Indian Summer, Clank! In! Space!, Queendomino, Raxxon, Hunt for the Ring, Photosynthesis, Betrayal at Baldur’s Gate and many more.