Lead/senior character artist working in the video games industry for 14 years. www.artstation.com/nizza_waaarg
Primitives and ZModeler
DynaMesh and silhouette
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Lead/senior character artist working in the video games industry for 14 years. www.artstation.com/nizza_waaarg
I ’ve typically preferred doing stylised character sculpts more than anything else. A huge source of inspiration has been Arkane Studios’ art style, especially the Dishonored series. The painters they reference and the concept art they produce is always a huge source of inspiration, and I wanted to create a full character sculpt in that style.