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THE CONTROL ROOM IN CUBASE 9.5

In our last tutorial, we looked at the ins-and-outs (literally!) of routing in Cubase. This time, Adam Crute is taking things a step further with a look at Cubase Pro’s Control Room feature…

TECHNIQUE THE CONTROL ROOM IN CUBASE

CUBASE TUTORIAL

In a traditional studio (for want of a better term) there are normally two working areas: the studio itself, or live room, where the performers do their thing, and the control room, where the engineers and producers do theirs. A significant slice of most studio mixing consoles is given over to managing the various signals that need to be thrown around in a setup of this kind: multiple monitor feeds in the control room, cue mixes in the live room, talkback mics, auxiliary input signals and so on.

It’s possible to create such a setup using Cubase’s standard mixer and the capabilities of your audio interface, but things can get quite clumsy when doing this. For example, you can use standard pre-fade channel sends to create cue mixes that can be routed to the performers in the live room, but Cubase doesn’t provide a convenient means to adjust such a cue mix’s master send level; or, you can hook-up a talkback mic to one of your audio interface’s inputs, create a track in Cubase to handle the signal, and switch that track on and off as required, but this is nothing like as convenient as using the talkback system on a mixing console.

INS AND OUTS

All of these difficulties – and more – are resolved by enabling and configuring Cubase’s Control Room. This system adds a similar set of capabilities to Cubase as those found in the master and monitor sections of a conventional studio mixing console, and is invaluable if you’re working with other musicians or performers. For inputs, the Control Room supports a single talkback mic channel and up to six External Input channels, intended for bringing in signals from devices such as external CD/MP3 players, decks, and so on. For outputs, the Control Room allows up to four cue mix channels, a control room headphone channel, and up to four control room monitor channels.

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