TOP 25 LIGHTGUN GAMES
WITH ARCADES ON THEIR LAST LEGS AND MODERN TELEVISIONS PREVENTING THE TECHNOLOGY FROM FUNCTIONING, IT’S FAIR TO SAY THE LIGHTGUN GAME IS ONE OF THE MOST ENDANGERED VIDEOGAME GENRES. THANKFULLY, THERE ARE PLENTY OF CLASSICS STILL WORTH A SHOT…
WORDS BY ASHLEY DAY
25 LETHAL ENFORCERS
DEVELOPER Konami YEAR 1992
PLATFORMS Arcade, Various
With its digitised ‘photo-real’ criminals, popping up from behind desks, doors, cars and bins in hilariously static poses, Konami’s Lethal Enforcers perfectly captures the feeling of a Hollywood police training range.
24 RESIDENT EVIL: THE UMBRELLA CHRONICLES
DEVELOPER Capcom/Cavia YEAR 2007
PLATFORMS PS3, Wii
Inspired by the lightgun-like possibilities of the Wii Remote, The Umbrella Chronicles retold the story of the original Resident Evil as an on-rails shooter, with stages that were longer and harder than those typically seen in arcades.
23 BEAST BUSTERS
DEVELOPER SNK YEAR 1989
PLATFORMS Amiga, Arcade, Atari ST
Notable for being the first three-player lightgun game, Beast Busters let players gleefully pump rapid-fire shots into a horde of zombies and watch as their giant sprites pleasingly exploded in satisfying, bloody chunks.
22 SNATCHER
DEVELOPER Konami YEAR 1994
PLATFORMS Mega-CD
In the sole English language release of Hideo Kojima’s cyberpunk adventure, players could plug in Konami’s Justifier gun (originally released for Lethal Enforcers) and use it to blow away Snatchers just like a real hard-boiled Junker.
21 GUNBLADE NY
DEVELOPER Sega AM3 YEAR 1995
PLATFORMS Arcade, Wii
Building on the 3D design of Virtua Cop, Gunblade NY took the action to new heights with a satisfying rapidfire machine gun, aimed from the dynamic perspective of a nimble Apache helicopter. Shallow but fun.
FOWL PLAY
20 DUCK HUNT
DEVELOPER: Nintendo R&D1 YEAR: 1984
PLATFORMS: Arcade, NES
■ Duck Hunt couldn’t be simpler: just shoot the ducks as they fly out of the long grass, but this primitive NES game stands out thanks to the charming little touches Nintendo is known for. The addition of a cartoon-like dog, who sniffs out ducks in the opening scene and sniggers at the player if they miss, makes Duck Hunt truly iconic.
AN ASSAULT ON THE SENSES
19 TARGET: TERROR
DEVELOPER: Raw Thrills YEAR: 2004
PLATFORMS: Arcade, Wii
■ By 2008, when Target: Terror came to Wii, its digitised graphics were considered so outdated, it was a laughing stock. IGN even awarded it ‘Worst Graphics’ of the year, saying, “This makes Lethal Enforcers look good.” But what do they know! The live-action visuals are better than anything from the Nineties, with tons of unique animations. Baddies don’t just pop up and disappear; they abseil from above or crawl beneath cars, they bend over in pain when shot in the groin, or open their coat to reveal a jacket full of TNT. This is a game defined by surprising moments – including a bonus stage where you launch grenades at golf carts – and those moments come thick and fast.