Shopping Cart -

Your cart is currently empty.
Upgrade to today
for only an extra Cxx.xx

You get:

plus This issue of xxxxxxxxxxx.
plus Instant access to the latest issue of 370+ of our top selling titles.
plus Unlimited access to 31000+ back issues
plus No contract or commitment. If you decide that PocketmagsPlus is not for you, you can cancel your monthly subscription online at any time. Auto-renews at $9.99 per month, unless cancelled.
Upgrade for 99c
Then just $9.99 / month. Cancel anytime.
Learn more
Pocketmags Digital Magazines
Pocketmags Digital Magazines
Read anywhere Read anywhere
Ways to pay Pocketmags Payment Types
Trusted site
At Pocketmags you get
Secure Billing
Great Offers
Web & App Reader
Gifting Options
Loyalty Points

Corey Young – Dice Towers


Purchase options below
Find the complete article and many more in this issue of Tabletop Gaming - June 2018 (#19)
If you own the issue, Login to read the full article now.
Single Digital Issue
June 2018 (#19)
This issue and other back issues are not included in a new Tabletop Gaming subscription. Subscriptions include the latest regular issue and new issues released during your subscription.
Annual Digital Subscription
Only $ 5.83 per issue

View Issues

About Tabletop Gaming

In a special bumper-sized celebration of the Greatest Games of All Time, we count down the 150 best board, card, miniatures and roleplaying games ever made – as decided by you! As well as running through the rankings, we get famous fans of some of the biggest games to tell us how they fell in love with the tabletop titans and answer some of the burning questions about what’s better. After completing his acclaimed North Sea trilogy of Viking games, designer Shem Phillips talks to us about his next series set in the West Kingdom, beginning with this year’s Architects of the West Kingdom. In our latest How We Made, one of the tabletop’s most prolific creators, Reiner Knizia, takes us on a trip back to the game that made his name an icon, as we go behind-the-scenes of civilisation-building masterpiece Tigris & Euphrates. Hot from raising millions on Kickstarter, the creators of the new Fireball Island tell us about resurrecting the ‘80s classic with their remastered and expanded version of the marble-rolling favourite. Listen up! Gamers and musicians are bringing cinematic soundtracks and atmospheric sound effects to board games – they tell us how you can enhance your gaming by pressing play. Flash Gordon is back in a gloriously adventurous ah-ahhhhh-PG that pays tribute to the sci-fi hero, from his pulp origins in comic strips to the cult movie soundtracked by Queen. Writer Scott Woodard joins us to save the universe. He’s the man behind the unmistakeable artwork of Munchkin, Cash ‘n’ Guns and more. In his own words, John Kovalic explains how the Illuminati, OJ Simpson and Watchmen turned his cartoons into an icon of the tabletop. Our Star Wars: Legion painting guide continues as we join the Rebel Alliance and bring the allies of Luke, Leia and Han to life. Plus much, much more, including reviews of: Crystal Clans, Lords of Hellas, Rise to Nobility, Feudum, PetrichorGet, theMacGuffin, Blood Red Skies + more!

Other Articles in this Issue

If you’ve been a reader of Tabletop Gaming since it
Your 30-second guide to the latest in gaming
The creator of Stuffed Fables on the game that set him off along on the fuzzy-fantasy adventure path: 2012’s Mice and Mystics
It doesn’t matter whether it’s shambling corpses or sprinting infected: there’s no escaping the crowd of games filled with the undead. Here’s our pick of ten terrifying titles that will keep you playing from Night of the Living Dead to Dawn of the Dead
A journey back to the beginning of roleplaying, with the changing of once familiar settings
Replaying the winners of the Spiel des Jahres so you don’t have to
The Clans of Caledonia creator reveals his hidden affections for Arthurian deduction game The Resistance: Avalon
As exciting as it is enormous, the WWII sim has become a strategy classic since it debuted over 30 years ago. Grab your dice and prepare for war
As Holly Gramazio presses the button to finally make Art Deck’s crowdfunding campaign live, she looks back on the months of decisions – big and small – that now add up
It’s not often you have the chance to become the muse for a virtuoso, but this weird and wonderful card game lets you do just that
Hop on board as we head off on a journey of journeys, from early train games to modern successors that – literally – go off the rails
Something old, something new: are the returns of nostalgic series and game styles something to be celebrated – or is our connection to the past holding gaming back?
++YEAR 3121 ++ INCOMING TRANSSMISSION ++ found sector v2: pastime x17 - board game - “mall_of_horror”
Board game collectors like acquiring first editions;
We asked you to tell us your tabletop favourites and you didn’t hold back. After sifting through over 5,000 votes, we finally have it: the definitive list of the 150 best board, card, miniatures and roleplaying games ever made
After exploring, sailing and raiding the North Sea, Shem Phillips is headed in a new direction with a follow-up trilogy to his Viking saga – and, this time, he’s not going alone
Streamlined and strategic, the civilisation sensation launched designer Reiner Knizia into tabletop stardom two decades ago. As a spiritual successor prepares to continue the story this year, its creator looks back on the game that changed his life
Musicians and gamers are letting the tabletop sing with custom soundtracks and sound effects. Here’s why you should tune in
After lying dormant for decades, the ‘80s childhood favourite is bursting back into life with an explosive new edition. Get ready for the hottest release of the year
The Savage World of Flash Gordon brings the legendary space adventurer crashing into roleplaying. Writer Scott Woodard runs us through the approaching pulp sci-fiah-ahhhhhhh-PG
There’s no mistaking the hilarious, lively cartoons of John Kovalic. In his own words, the illustrator explains how the unlikely inspirations of OJ Simpson, the Illuminati and Watchmen made his art an icon
Game designer Corey Young wants to make the simple act of rolling a die an experience to remember. His first step? Reinventing the dice tower
Can the sparkling card game keep its shine?
Freaky Greeks battle for supremacy in a sci-fi-embellished ancient world
Join this Macedonian dice-placement race for a place on the Stone Council
A feast of fantasy fun that’s a little hard to digest
Will you be the raining champion in this game of clouds?
Andrew Looney has created many notable games in his
While every Star Trek fan has their own favourite characters
Plane brilliance
Have dice, will travel in this roll-and-write adventure
A very different kind of superpower
Hitch your wagon to this clever dice-drafter
Designer: Jack Norris, Chris Pramas, Steve Kenson,
In most cultures people follow creators and artists
Shut up and take our money – but not all of it
Struggle to be understood while gesticulating wildly
Catan, meet cyberpunk
Number one with a bullet train
Boldly go, but only if you really want to
Prepare to be annoyed
After taking on the Empire last month, we continue to make the Star Wars miniatures game live up to its cinematic vision with our tips on perfecting the Rebel Alliance
Taking your roleplaying outside of a regular group of friends to a store or convention can be a daunting but valuable experience. Here’s why you should consider adventuring into the unknown…
Two years on from opening his own gaming store, Nathan Long is taking his hobby to the next level by holding his first wargaming event. He tells us more
Mike Berry reveals how the North London store – and gaming as a whole – has changed since his father opened it more than three decades ago