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VOICES IN MY HEAD

Designer: Corey Konieczka | Publisher: Unexpected Games

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Tabletop Gaming
June 2022 [#67]
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Other Articles in this Issue


Editorial
Welcome
NOW PLAYING... Get On Board We’ve got
In This Issue
AT A GLANCE
We’re pleased to announce a brace of wokrshops
MARTIN TAKAICHI
The Swedish creator of the Tales From the Loop boar game looks back at his video-game-adapting debut, 2 Crusader Kings (co-designed with Tomas Härenstam Nils Karlén and Jon Manker)
10 OF THE BEST ESCAPE ROOM GAMES
Sometimes you just want to get out. And then, sometimes, you want to stay in but try to get out. Ideal for gatherings of more casual gamers, the escape room genre of games bridges the gap between a big puzzle and a party. Here’s ten of our favourite escape room games for you to play at home.
Role Call
We’re looking forward to a pair of fancy 5E settings, a new Who and a pair of supplements in this month’s ROLE CALL
PIT
This shouty party game classic is nearly 120 years old and deserves a revisit
INSPIRING A RESISTANCE
We explore the world of solo gaming one move at a time This month: the inspiration for Resist!
PETER C. HAYWARD
We learn to Circle the Wagons in this minimalist microgame from Steven Aramini, Danny Devine and Paul Kluka with That Time You Killed Me designer Peter C. Hayward
BLOOD, SWEAT & CHEERS
We explore the competitive card game scene with Flesh & Blood champion Matt Rogers
REAL TIME
Can the designers of the Escape the Dark… series bring us a true taste of real time strategy games on our tabletop?
GAMES AREN’T JUST FOR GAMERS
Games transcend their intended audiences, if we let them, argues Chris Lowry
LONG SHOT: THE DICE GAME
We look at the oddities of this horse racing hit, and find ourselves on the edge of our seats for the final furlong
GO BIG OR GO HOME
Monster mountaineering has never felt so appealing
IRELAND
This month we’re not straying too far from
SERIOUSLY?
Each month our in-house agony aunt, Ben Maddox, answers your ludological lamentations
ENCAPSULATE 2006
As the board game industry continues to expand, numerous board games themselves see their own beloved expansions
I HAVE THE POWER
We call on the power of Castle Greyskull to make a new He-Man miniatures game
FREIGHT CARS
Pieces of fr-eight
LUNA CAPITAL
Moon tycoon
FJORDS
Your chance to out-do Slartibartfast
ASSASSIN’S CREED: VALHALLA ORLOG DICE GAME
Ever since Gwent, the digital TCG that stole
ROLL IN ONE
My dad was a keen golfer Often I’d
ART DECKO
Galleries and salaries
HIDDEN LEADERS
Tug of war with a splash of personality
RELOAD
Drop, Fight, Reload
FREE RADICALS
Free, but at what cost?
CRESCENT MOON
May it never wane
ECHOES: THE MICROCHIP
The idea of an audio mystery is alluring.
THREE SISTERS
Three Sisters is an agricultural technique where three
ZOMBIE PRINCESS AND THE ENCHANTED MAZE
No brainer
FIRE AND STONE
A paleolithic playground of discovery
THE THING : INFECTION AT OUTPOST 31
Trust’s a tough thing to come by these days
EVERWAY: SILVER ANNIVERSARY EDITION
Reject dice, embrace destiny
MYSTIC VALE: ESSENTIAL EDITION
Card crafting classic
FLICK OF FAITH
Changing worlds with the flick of a wrist
LIBERTALIA: WINDS OF GALECREST
Send your fellow captains to Davey Jones’ Locker (with talking cats)
KOHAKU
Pondering the perfect pond
SENTINELS OF THE MULTIVERSE: DEFINITIVE EDITION
A golden age reboot?
LOST ONES
You’ll feel a little lost
THE NIGHT CAGE
Not one to keep you up at night
DISTRICT 9: THE BOARD GAME
Surf and turf war? Or prawn cocktail?
BUREAU OF INVESTIGATION
The game is a-tentacle
CRITICAL ROLE: FIRE, MAGIC AND SHADOW
We return to the world of Critical Role to give our spells a lick of paint
LEIRIA CON
We travel to a gem of a games convention in the sometimes sunny Lisbon
WEIRD TECH
We bring you a smorgasbord of roleplaying tools and ephemera, this month: weird tech
FLY, YOU FOOLS
Every now and then, it’s nice to remind your players that their characters aren’t necessarily the most powerful – or even the most important – thing in existence.
MEEPLES’ CORNER
Meeples’ Corner is a board and card game shop, offering everything from the hard to get imports to family friendly games. We spoke to Christoph about this South Devon store.
tabletop time machine
1970 QUANDARY Fifty years ago, almost to
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