LEFT The Doctor Who RPG is one of the few TV adaptations that solves the ‘who gets to be the hero?’ question
“Ah, dear Watson, you see but you do not observe. You should multiclass into detective after this adventure so that you can get a bonus to Deduction.”
Recently I’ve been running an Avatar campaign with the idea of structuring it in seasons or ‘books’ like the show. Fuelling up the main villain of the season with juicy wisdom and metaphors and providing lots of opportunities for the players to engage with the themes of that season in a way that would all coalesce into a life-changing lesson for their characters. The more experienced (or cynical) GMs may already see where this is going but for once, I’m not going to place the blame at the feet of those jabbering mind vampires we call players.
“Roll to make it so”