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Tabletop Gaming
May 2022 [#66]
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In This Issue
DAVID THOMPSON
The Undaunted co-designer on his post-apocalyptic 2016 debut, Armageddon
10 OF THE BEST DECKBUILDING GAMES
We’ve drawn a great hand of games that ask you to create your deck at the table (no pre-construction here) to give you that satisfying power curve in your games evening
Role Call
It’s a month of expansions here at ROLE CALL, as we take in some of the brightest releases hitting shelves over the next couple of months Words by Richard Jansen-Parkes
HELLAPAGOS
Keep an eye on your friends as you attempt to make it off a desert island alive, maybe even together
RESEARCHING A VALIANT DEFENCE
We explore the world of solo gaming one move at a time This month: the research and design process for solitaire wargames
MARTIN TAKAICHI
The designer of Crusader Kings and Tales From the Loop: The Board Game talks us through his travels to discover Triplanetary
AVE CTHULHU
Chris Birch and Doug Seacat unveil the hidden mysteries of Cohorts of Cthulhu
QATAR
Just under a day’s drive south-east of Jordan
BATTER UP!
We talk to Wayfinder Games about their adaptation of the curious online meta-sports game, Blaseball
SAFETY IN NUMBERS
Does every game need to work for every player count? Not always, argues Chris Marling
SHIVER ME TIMBERS
Nothing stays tidy out on the high seas, and this adventure could be as endless as the waves themselves
THEATRE OF WAR
We talk about making it real with our guide to battle maps, ruined towers and unlikely cover for roleplaying and wargames
LISTEN UP!
Each month our in-house agony aunt, Ben Maddox, answers your ludological lamentations
GOING WITH THE GRAIN
Gigamic’s wooden abstract games are now widely available in the UK, so we ask, are any of them any good? Words by Christopher John Eggett
2005
The hits just keep on coming as tabletop gaming revels in dark fantasy and chilly history
WELCOME TO THE CITY
We explore a new world in Magic: The Gathering with the crime-ridden, mob-controlled Streets of New Capenna – and cleaning them up doesn’t seem to be an option
AT A GLANCE
AT A GLANCE
Tabletop Gaming Live 2022 is less than 150 days away
PLAYED
GLOW
Iadmit to being more excited about game components
NEMESIS: LOCKDOWN
Any ‘serious’ board-gamer will assert (correctly) that the
THE MILLION DOLLAR DOODLE
Ahastily scribbled idea could be worth millions or
FUNGI
Fungi is like the essence of an autumn
CAVERNA: CAVE VS CAVE THE BIG BOX
With a growing team of trusty dwarves, scavenge
STAR REALMS BOX SET
Sometimes a fancier version of a beloved game
TABANNUSI: BUILDERS OF UR
Becoming an architect is a long and arduous
LOCO MOMO
Loco Momo proceeds from the – obvious if
DÉCORUM
We’ve all been there. You’ve moved in with
KINOKO
Mushrooms love company, as the saying goes, and
SOBEK: 2 PLAYERS
Sobek: 2 Players is the slightly clunkily named
CRYPTID: URBAN LEGENDS
Idon’t know if this game is smarter than
RULEBENDERS
Theme or mechanism? It’s the classic board-gaming dichotomy.
DEATH IN SPACE
Watch the Death In Space Trailer With its
Turf and surf war
Everyone loves the land. It’s where pizza was
TINY TURBO CARS
Acting as the interface for all of this
CAESAR!
All roads lead to Rome, which could well
ORIGINS: FIRST BUILDERS
Do you want to know who built the
BAD COMPANY
Designers Kristian Ostby and Eilif Svensson have been
TRANSFORMERS DECK-BUILDING GAME
Following on from their recent G.I. JOE and
VIVID MEMORIES
Vivid Memories combines abstract, pattern-making Azul-like gameplay with
FIRST EMPIRES
First Empires imagines an alternate history where five
MOUNTAINS OUT OF MOLEHILLS
Tunnelling is a mucky job, but someone has
LAST ONE ALIVE
Last One Alive is a quick and light
Tabletop Gaming
BITOKU
Y’know that part in Indiana Jones when they
CANOPY
Sometimes the theme in board games are just
DINOSAUR ISLAND: RAWR ‘N WRITE
Running a dinosaur theme park can be thrilling,
BLACK ROSE WARS: INFERNO
We get fired up with a painting guide for this expansion to the wizard fight that is Black Rose Wars
FEASTS
We bring you a smorgasbord of roleplaying tools and ephemera, this month: feasts
SAY ‘NO’ TO ‘NEVER SAY NO’
We explore when no really should mean no Words by Richard Jansen-Parkes Art from Death in Space
DICE AND A SLICE
We caught up with Mac and Carole about their Devon-based board game cafe
BCE MAHEN
ABOVE: Modern version, publisher unspecified. FAR LEFT: Painting