A SEASON’S PRIMER
Yes, you probably know what the seasons are like in your neck of the woods. However, if you’re interested in a few keywords to spice up your descriptions of the weather and some inspiration for likely celebrations, here’s a nice little primer:
One of the more mind-bending elements of running and playing a long-term campaign is keeping track of the wibbly-wobbly relationship between real-world time and in-game time.
SPRING
I’ve run action-packed D&D campaigns where months and months of sessions have seen the heroes grow from lowly wanderers into world-conquering demigods, complete with a tangled web of relationships more intimate than family. And then, when we’ve sat down and added up all the long rests and journeying time and breaks for plot™ to happen in the background, we’ve realised that all these life-changing events supposedly took place over the course of about three weeks.