Vous consultez actuellement le France version du site.
Voulez-vous passer à votre site local ?
8 TEMPS DE LECTURE MIN
BLENDER | PHOTOSHOP

CREATE STYLISED BLENDER WORLDS

Andrés Aponte teaches you how to integrate Blender into your worldbuilding and visual development processes

DOWNLOAD YOUR RESOURCES For all the assets you need go to https://bit.ly/3dworld-poppapercity

Never be afraid of experimenting

Débloquez cet article et bien plus encore avec
Vous pouvez en profiter :
Découvrez l'intégralité de cette édition
Accès instantané à plus de 600 titres
Des milliers d'anciens numéros
Pas de contrat ni d'engagement
Essayer pour €1.09
S'ABONNER
30 jours d'accès, puis seulement €11,99 / mois. Résiliation à tout moment. Nouveaux abonnés uniquement.


En savoir plus
Pocketmags Plus
Pocketmags Plus

Cet article est tiré de...


View Issues
3D World
February 2023
VOIR EN MAGASIN

Autres articles dans ce numéro


WELCOME
WELCOME
POP PAPER CITY Learn about the studio and
ARTIST SHOWCASE
GUNDAM SERIES
The best digital art from the CG community
TEMPLE OF LIGHT UE5 LUMEN
ARTIST Alireza Heidari SOFTWARE Unreal Engine 5 It
THE LAST KINGSHIP
"INITIALLY A FUN WAY TO KILL SOME TIME,
CORRUPTED KNIGHT
ARTIST Andres Rios SOFTWARE ZBrush, KeyShot, Photoshop
THE NUSKHAR
ARTIST Mikel Rekondo SOFTWARE ZBrush, Maya, Substance
GOD OF WAR RAGNARÖK FAN ART
ARTIST Kontorn Boonyanate SOFTWARE ZBrush, Maya, Marmoset Toolbag
DEATH GRIN GIANT
ARTIST Akshay Kumar SOFTWARE ZBrush, KeyShot, Photoshop This
AMBROSIA’S STREETS
ARTIST Ghjuvannu-Carlu Sozzi SOFTWARE Substance Painter, Unreal Engine
HOLLOW KNIGHT CHILDREN OF THE PALE KING
"IT WAS IMPORTANT TO ME TO CREATE A
ABANDONED TEENAGE BEDROOM
ARTIST Daniel Tolland LOCATION Scotland I’m an aspiring
Technique focus
Incredible 3D artists take us behind their artwork
Technique focus
Incredible 3D artists take us behind their artwork
Technique Focus
Incredible 3D artists take us behind their artwork
FEATURES
Digital Humans
Paul Hatton dives into the depths of technological advancements, realism like we’ve never seen before, and a future no-one ever imagined
LET’S GET CRAFTY
Milkshake! series Pop Paper City inspires children to express their creative side through spectacular adventures in a 3D paper world
MAKING A SERIES IN CINEMA 4D
Pop Paper City’s Bradley Nicholls shares his tips and tricks for the CG process in long-form 3D series
THE PIPELINE
SHARPEN YOUR DRAWING SKILLS WITH GESTURE VR
Nick Ladd showcases how you can practice figure drawing in the virtual world using VR technology
BREAK INTO UNREAL ENGINE 5
James Brady on how to master next-generation graphics in Epic Games’ latest release
ARTIST Q&A
Artist Q & A
Practical tips and tutorials from pro artists to improve your CG skills
CAN I USE A MOBILE SCULPTING APP FOR ILLUSTRATION?
Nomad Sculpt is a perfect introductory tool
HOW DO I ANIMATE A MATERIAL TRANSITION IN CINEMA 4D?
Vertex Maps and Fields can create an animatable
HOW CAN I SCATTER GRASS IN BLENDER?
Paul Hatton replies Adjusting the appearance of your
HOW CAN I CREATE A STAINED GLASS MATERIAL USING BLENDER?
WATCH THE VIDEO https://bit.ly/3dworld-poppapercity With this setup, you
HOW DO I ISOLATE A SHADOW IN MY RENDERS?
There are multiple methods available to keep your
THE HUB
New horizons: the story of Arcturus
News and views from around the international CG community
A DAY IN THE LIFE OF A…Virtual studio developer
We meet Andy Elliott, who guides us through his working day at television studio dock10
BREAKING BROADCAST
Andy Elliott shares his secrets for finding success in the broadcast television industry
REVIEWS
UNREAL ENGINE PLUGINS
We explore the latest software and hardware tools to see if they are worth your time or money
Corona 9
AUTHOR PROFILE Paul Hatton After graduating with a
REGULARS
FREE RESOURCES
Follow the link to download your free files
Chat
X
Support Pocketmags