PC, 1995 n In 1995, Ocean and Digital Image Design released what many regard as the pinnacle of Nineties combat flight simulations. In EF 2000, the player steps into the cockpit of an advanced Eurofighter Typhoon jet, defending the skies against various threats, most notably a Russian force attempting to gain control of Scandinavia as a precursor to an invasion of Northern Europe. Set slightly in the future – as its name suggests, the Eurofighter itself wouldn’t be around for a few more years – Ocean’s promotional campaign boasted of “proprietary polygon-mapping techniques” coupled with “real world flight dynamics, avionics and authentic missions”. With up to eight-player multiplayer, detailed terrain, an extensive range of weapons and plenty of other options, the result was a relative hit for Ocean, given the niche target audience. A sequel to an earlier Ocean/DID collaboration, TFX, there was an expansion pack a year later, followed by an updated version, Super EF 2000. Meanwhile, DID shifted continents to the American Lockheed Martin F-22 Raptor for its next game.