Where did the idea for combining Pandemic with Lovecraft come from?
Chuck D. Yager
: The game didn’t start out being a Pandemic title. In fact, it wasn’t until much later in the development of the game with Z-Man that they suggested branding it with Pandemic, given that it was close to the basic gameplay. That meant altering some of the rules to bring it more in line with the original Pandemic, but I am very happy with that decision.
When I set out to design Reign of Cthulhu, I was inspired by the co-operative gameplay, the short but stimulating game sessions, and the action economy that Pandemic brought to my table. I decided early on that I wanted to capture that same sense of tension and excitement.
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Issue Seven – Dec/Jan '17
 
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