AUTHOR PROFILE
Paul Hatton
After graduating with a first-class computer science degree, Paul Hatton has spent nearly two decades working within the 3D visualisation industry.
+ PROS
Incredibly powerful feature set
Tools span whole animation and VFX workflow
Increasingly powerful Karma renderer
- CONS
Steep learning curve Expensive investment
MATERIALX
MaterialX is ILM’s open standard for material and lookdev data, and is heavily utilised by Houdini. In Houdini 20 we see improvements to various parts of the workflow and elements of the material, including a new thin-walled transmission for MtlX Standard Surface. This delivers great results on objects that need complex refractions. Improvements to the Material Linker and Material Catalog also further streamline the creative workflow when it comes to materials.