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TALK/ARCADE

Soundbytes

Game commentary in snack-sized mouthfuls

“The marketing executives at these companies [are] still marketing games as if boys are the only ones who play them.”

Blizzard’s Lydia Bottegoni acknowledges that initiatives such as International Women’s Day simply aren’t enough, and that the industry needs to broaden its representation – not least when it comes to how games are advertised

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Edge
June 2021
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