By 1988, Ocean was well on the way to becoming the UK’s biggest and most-recognised software house. The licences, chiefly arcade and movie, were coming thick and fast, yet it still found time for the odd original gem. Having already produced the isometric World War II classic, The Great Escape, developer Denton Designs stunned ZX Spectrum fans with this thrilling tale that evokes the spirit of Kevin Connor’s Seventies fantasy movies. Where Time Stood Still begins at a crash site, pieces of plane wreckage dotted around the landscape. There are four survivors: pilot Jarret, Gloria, Dirk and the constantly bellyaching Clive. The player can control each character, but they all react differently to certain situations, making Where Time Stood Still an arcade adventure of considerable depth. Although strangely only ported to the Atari ST and PC, its release marked a shift in Ocean’s focus as it moved away from the 48K Spectrum and began a notable expansion towards the 16-bit computers.