When publisher Blue Orange pulls out the stops it really pulls out the stops – anyone who was wondering how it could top the boxful of trees that was Photosynthesis stopped in their tracks the moment they saw Planet. This is a game about building an ecosphere in which you literally build a… well, not a sphere but a 12-sided planet: an eco-dodecahedron. Not just one of them, but four.
And they’re magnetic. Or, rather, the tiles are magnetic, and the ecododeca– look, I’m just going to call it a planet from here on – the planets have metallic discs on each side. Each tile is divided into two or three biomes, out of five: oceans, grasslands, deserts, mountains and ice caps, and you’ll be arranging the tiles so they line up to make bigger biomes. Except you’re not laying the. That, you’re arranging them in an optimal pattern around a threedimensional object, and for most of us that’s not going to be easy.