You are currently viewing the European Union version of the site.
Would you like to switch to your local site?
5 MIN READ TIME

Weird science

The first time we come across Atsushi Wada’s sit-up simulator My Exercise is in a video of a GDC gathering. In it, Hidden Folks creator Adriaan de Jongh grips a tablet, pressing the screen to make the cartoon protagonist haul his torso up and plant his face into the side of a dog. When he draws his finger away from the screen, the boy returns to the floor. Peering over de Jongh are any number of indie scene luminaries, all of whom are hooting uproariously. It’s an image that has stuck in our minds for years. We were delighted, then, to see My Exercise finally release this summer - but what really caught our eye was its publisher. Playables, co-founded by Michael Frei and Mario von Rickenbach, has been on our radar for a little while: whenever we trip over unusual, and hilarious, games, we find it at the other end of the wire.

Their involvement with My Exercise was, Frei tells us, “kind of a funny coincidence”. The only DVD he’d ever bought of another animator’s work was Wada’s. “So I was a fan of his work, and then I happened to meet him for the first time in 2014 while doing a residency in Tokyo. That was when I started to become interested in interactive stuff.”

Interactive film Plug & Play was Frei’s way of making “an animation for the Internet. I talked to a lot of game designers, and they all wanted to make it an adventure game, and I didn’t like that.” Fortunately, he came across the work of game design graduate and freelance programmer von Rickenbach. “I liked that he seemed to have a different approach with every project team - and everything was original in some way. And I was super-surprised, because he seemed to know and like the same random stuff online that I do.” The toy games of Vectorpark, and Vincent Morisset’s “film for computer” BLA BLA, were early inspirations for what would become Playables. “We just started to meet more regularly and work on [Plug & Play],” Frei says. “Like, often, we would just sit down at a table in silence and think, and eat a lot of avocado sandwiches.” Von Rickenbach smiles: “We played ping pong… no, we really had to figure out how to work together also.”

Unlock this article and much more with
You can enjoy:
Enjoy this edition in full
Instant access to 600+ titles
Thousands of back issues
No contract or commitment
Try for €1.09
SUBSCRIBE NOW
30 day trial, then just €11,99 / month. Cancel anytime. New subscribers only.


Learn more
Pocketmags Plus
Pocketmags Plus

This article is from...


View Issues
Edge
Christmas 2020
VIEW IN STORE

Other Articles in this Issue


In This Issue
One taught me love, one taught me patience
Sooner or later we all have to move on, and
Hype
CHORUS
Like many space sims, Chorus is a feast for the
NIER REPLICANT V1.22
Typically, we don’t cover remakes unless they’re substantially different from
DUE PROCESS
Due Process’s developers are not the first (nor will they
GLOOMWOOD
When we speak to Gloomwood lead developer Dillon Rogers, he’s
BONFIRE PEAKS
Corey Martin’s previous puzzler Hiding Spot was all about boxing
PHASMOPHOBIA
Horror videogames, with few exceptions, have always had a problem
ROUND-UP
Developer/publisher Ubisoft (Montreal) Format PC, PS4, PS5, Stadia, Xbox One,
Play
Over and over and over
Einstein is widely (and probably wrongly) credited as having said
Star Wars: Squadrons
Why are arcade space sims such a great fit for
Noita
As kids, we were told not to play with fireworks
Amnesia: Rebirth
Ten years on, Amnesia remains the game where you dread
Ghostrunner
One More Level’s firstperson slice-’em-up is an indie game that
Carto
See those mountains? Yes, you can go there. But why
Disc Room
You know you’re in trouble when an enemy called the
HoloVista
O ur phones can be windows into another world and
Going Under
One of the great myths of the 21st century is
The Solitaire Conspiracy
You can hardly move without bumping into a cardbased videogame
Knowledge
Turbo charge
Analogue never takes the easy road. If it did, it
SUPERNATURAL DIMENSION
Seeing the world through a different lens is always refreshing
Soundbytes
“Games like these give me hope that I may one
ARCADE WATCH
Cabinet Mario Kart Live: Home Circuit Manufacturer Nintendo, Velan Studios
THIS MONTH ON EDGE
Virtual Cities: An Atlas & Exploration of Video Game Cities
Dispatches
DISPATCHES CHRISTMAS
Your brilliantly written Knowledge piece in Edge 351 confirmed my
Trigger Happy
Many people have discovered in this strange year that in
Unreliable Narrator
Narrative choice skeptic? That’s me. Yes, I love characters with
Unknown pleasures
As the world continues to fight an unseen enemy, this
Features
DREAM TEAM
One Xbox would never have been enough. Xbox One made
GAMES OF THE GENERATION
On the eve of the next generation, we invite you
HADES
Hell hath no fury like a protagonist scorned. So if
MOTION TWIN
Most studios, in the wake of their breakthrough hit, tend
Death Stranding
Developer Kojima Productions Publisher Sony Interactive Entertainment, 505 Games Format
Tony Hawk’s Pro Skater 1 + 2
Developer Vicarious Visions Publisher Activision Format PC, PS4, Xbox One