Developer Relic Entertainment
Pause buttons rarely stir much excitement in us, yet we frequently find ourselves tapping the space bar when playing this bulging third entry in Relic’s World War II strategy series. Not because we want the skirmishing to let up, you understand, but rather to use its expanded tactical pause to temporarily suspend the action and queue up commands for our units – arranging their manoeuvres in grand, cinematic assaults that would otherwise test the speed of our index finger.