Post Script
Never mind the quality, feel the thrift
It’s worth making a beeline for
some
troublemakers: completing bounty hunts is the quickest way to fund upgrades
There’s a curious dichotomy at the heart of the way we write and talk about videogames. Critics and players will rail against incremental sequels and spinoffs, even as we collectively recognise the rising cost of making new games from scratch, and the attendant consequences. There’s no denying that the industry is facing unprecedented economic struggles, and so RGG Studio’s strategy of repurposing existing assets and borrowing mechanics seems sensible. It’s partly why, give or take a month, we’ve only had to wait a year since the release of Like A Dragon: Infinite Wealth (which arrived just three months after Like A Dragon Gaiden: The Man Who Erased His Name, which in turn came nine months after Like A Dragon: Ishin) to play a new entry in a series that once had us waiting years for a localisation.