BACKGROUND
“I’ve always dabbled with game design. When I was five I made a board game based on the movie Gremlins. It was dreadful. Needed way more testing. Then I discovered Games Workshop. I had HeroQuest and Space Crusade as a kid, but I was always more into the games than the models. I started working in Games Workshop retail stores when I was 19, and did that for a decade before getting a job at Mantic Games as their community manager. Through that I developed a knowledge of how games are made. Later, in 2013, Games Workshop Design Studio were advertising for a rules writer and I got the job. Initially I was developing games, like the Age of Sigmar relaunch of Warhammer 40,000, but they wanted people within the team who were interested in designing selfcontained games with specific sets of miniatures, and I was given the chance to do that.”