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Tabletop Gaming
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Issue Nine – Apr/May '17
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TABLETOP TIME MACHINE BATTLE GROUND CROSSBOWS & CATAPULTS (2007)
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18 MIN READ TIME
TABLETOP TIME MACHINE BATTLE GROUND CROSSBOWS & CATAPULTS (2007)
Tabletop Time Machine
Words
Phil Robinson
Knights move in with a catapult.
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Tabletop Gaming
Issue Nine – Apr/May '17
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Other Articles in this Issue
TABLETOP GAMING
WELCOME
Like a long weekend that vanishes into what feels like
NEED TO KNOW…
READY, SOMERSET, PLAY
FIRST TURN REINER KNIZIA
The German veteran of 600-odd published titles looks back on the one that was (arguably, kinda) his very first: Digging, also known as Desperados
MY FAVOURITE GAME
Treefrog Games’ founder and the designer of Brass, Age of Steam and Hit Z Road considers how Terra Mystica overcomes its Euro trappings
COUNTER VIEW
The co-owner of Reading’s friendly local games store Eclectic Games seizes the opportunity to delve into balancing cost and benefits
10 OF THE BEST…
SHORT-TIME GAMES
ROLE CALL
This year continues to throw up surprising new additions to the thriving roleplaying genre, including ‘80s-inspired sci-fi, fantasy favourites, cult comic adaptations and magical ponies
ALL THE JAHRES
James Wallis replays the winners of the Spiel des Jahres in order
OUT OF THE DARK
In two short years, Steamforged went from unknown newcomer to crowdfunding millions for its grand reworking of one of the most exalted video game series ever made. As Dark Souls emerges into the light, MD and co-founder Rich Loxam retraces the publisher’s journey and looks ahead at what’s to come
INSIDE THE SECRET BOARD GAME MAKER
We throw back the curtain on the unsung manufacturer responsible for producing some of the most acclaimed tabletop titles of the last decade – and a name you’ve probably never heard before
AN INTRODUCTION TO…ECLIPSE
Touko Tahkokallio’s epic sci-fi 4X title has been a tabletop favourite since it first warped in, but it remains an imposing box for many newcomers. Here’s our quick guide to getting on board
THE MAKING OF CALL OF CTHULHU
More than 35 years after it debuted, Chaosium’s seminal RPG remains one of the most illustrious tabletop reimaginings of horror author H.P. Lovecraft’s twisted universe. Original designer Sandy Petersen and current line editor Mike Mason reflect on the title’s creation and lasting legacy
FEVER PITCHES – BLOOD BOWL VS GUILD BALL
With Games Workshop and Steam forged both returning to the fantasy football field in recent months, there’s rarely been so much choice for fans. But if you’re new to the genre, where should you start: with the seasoned veteran or fresh talent? We weigh up the choices
DON ESKRIDGE – LORD OF THE LIES
The Resistance and Avalon creator is renowned as a master of the social deception genre, and this year he returns with his next attempt to breed distrust in the name of fun. We join him as he prepares to Abandon Planet
A DOCTOR, A JUDGE AND A WARLORD…
Warlord Games is stepping further outside of its historical roots with tabletop takes on some of the best that British pop culture has to offer. We ask the miniatures publisher about its plans for the Doctor Who and 2000 AD universes.
HOW BOARD GAMES CONQUERED KICKSTARTER
Kickstarter has radically transformed the face of tabletop gaming, allowing first-time designers and ambitious projects too risky or costly for traditional publishers to find an audience and raise millions. Five years on from the start of the crowdfunding revolution, head of games Luke Crane and some of the creators who have successfully used the platform reflect on its rise to the top
WHEN PUSH COMES TO SHOVE
From peasants to kings, players around the globe have been enjoying dexterity games for the pas t 500 years. Join us as we pull, tumble and flick our way through the genre’s history
HOT POTATO
After a massive 12 months, UK publisher Big Potato is already gearing up for an even better 2017 with three new party games in the works. Co-founder Tristan Hyatt-Williams peels off the jacket
‘WE’RE ADVENTURING IN THE PAST, DUSTING OFF TABLETOP TREASURES LOST TO TIME’
Publisher Restoration Games is on a mission to bring forgotten gems back to the tabletop. President Justin D. Jacobson talks about teaming up with SeaFall designer Rob Daviau, discovering the soul of games and reveals why he feels like the industry’s Indiana Jones
THE BOARD GAME THREE DECADES IN THE MAKING
Nicola Iannone has been working on his tabletop debut for two-thirds of his life. As Medioevo Universalis prepares to finally release in 2017, the first-time designer looks back on the culmination of 29 years
BOARD IN THE UK
UK Games Expo celebrates its tenth birthday in 2017, and it looks like the Birmingham-based convention plans to party in style. We round up some of the titles worth your attention
PLAYED
ENTER ANOTHER DIMENSION
The lines between the virtual and physical worlds are
MECHS VS MINIONS
The first tabletop title from the developer of the world’s biggest video game is a triumph of production, narrative and mechanics
VINHOS DELUXE EDITION
Vital Lacerda’s gorgeous game of strategic winemaking is a veritable Nebuchadnezzar of mechanics and theme
A FINE YEAR
Vinhos designer Vital Lacerda discusses his return to the beautiful winemaking Euro, his lifelong love of Portugal and his next big project, Lisboa
DOOM: THE BOARD GAME
We rip and tear our way into this hellish adaptation of the gloriously gory video game icon
V-COMMANDOS
This co-op romp is an accessible and exciting take on World War II
GOING COMMANDO
Thibaud de la Touanne left behind a two-decade career developing blockbuster video games to open his own tabletop publisher. We catch up with the Triton Noir founder and V-Commandos designer
AEON’S END
Kevin Riley’s unique co-op fantasy card game is a deckbuilding delight
BLOODBORNE: THE CARD GAME
Eric Lang’s adaptation of the gothic video game is a gripping blend of card combat and social deception.
COTTAGE GARDEN
Uwe Rosenberg puts down the needle and picks up a trowel with this relaxing sibling to Patchwork
MY LITTLE PONY: TAILS OF EQUESTRIA: THE STORYTELLING GAME
Is this kid-friendly introduction to roleplaying worth ponying up for?
POWER GRID: THE CARD GAME
Is this energy-themed spin-off a bright spark or lump of coal?
JUMP DRIVE
Does this fast-paced introduction to the Race for the Galaxy universe live up to its legacy?
MANSIONS OF MADNESS: BEYOND THE THRESHOLD
The first full expansion for the horror hit’s second edition is sure to make you thrall in love
BOARD GAME CRATE
We see if the dream of receiving surprise board games through the post is as good as it sounds
BOXES IN BOXES
Phil Collins talks about starting up the UK’s first board game subscription crate and offers a look ahead at 2017’s monthly arrivals
MACHI KORO: BRIGHT LIGHTS, BIG CITY
This remixed edition brings together the best – and worst – of the dice- rolling citybuilder and its expansions
WAR OF THE RING: WARRIORS OF MIDDLE-EARTH
Eagles, spiders and ents, oh my! Factions come calling in the second expansion for the epic Lord of the Rings game
THE TITANS OF GAMING SERIES
We take a look at the first three releases in the ongoing run of gateway games by legendary designers
PLANET RUSH
This sci-fispin on Reiner Knizia’s Tower of Babel might leave you with a feeling of déjà vu
BATMAN: THE ANIMATED SERIES – ALMOST GOT ‘IM CARD GAME
The Dark Knight returns in this stylish social deduction title
HOLOGRID: MONSTER BATTLE
HappyGiant | $30 | Hybrid card battling | 2 players
HAPPY SALMON
North Star | £12.99 | Party | 3-6 players 5 minutes
HOP!
This kid-friendly game of throwing rainbows and climbing clouds is a simple delight
ROBO RALLY (2016 EDITION)
Richard Garfield’s chaotic robot-racing title has been given a tune-up and fresh coat of paint, but is that enough to survive today?
POCKET MADNESS
Funforge | £13.99 | Card game | 2-4 players 30 minutes
SUPERHOT CARD GAME
Board & Dice | $20 | Deckbuilding | 1-3 players
ADVENTURE REALM RPG MAP TILES: TOWN AND WILDERNESS
For all the wonder and fun that experiencing a roleplaying
PAINTING GUIDE: STAR WARS REBELLION
Good, good. Let the paint flow through you and bring a galaxy far, far away to life by learning how to decorate the fantastic miniatures included in Fantasy Flight’s epic title
THE DUNGEON MASTER’S GUIDE TO… BUILDING AN RPG CAMPAIGN
Our ongoing column focuses on providing tips, guidance and advice to Dungeon Masters as they establish their own worlds to run campaigns in. Some of the advice will be specific to the latest fifth edition of Dungeons & Dragons, but the majority of the concepts are applicable to any setting, game or ruleset that you prefer. The second entry in the series looks at the first steps of creating a world
EVENT REPORT – REVELATION
Organiser Graham Spearing checks in following the first roleplaying game convention Powered by the Apocalypse
CLUB DIRECTORY
Royal British Legion, Market Square, Oldmeldrum, AB51
SHOP SPOTLIGHT DRAUGHTS
London’s first board game café is still one of the best. Events and social media manager Russell Chapman talks about serving tabletop-friendly munchies and the unlikely popularity of A Dog’s Life
IN THE NEXT ISSUE… BEARS VS BABIES
Can the creators of party phenomenon Exploding Kittens do it again?
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